Armor

Armor is covering on the actual ship hull, which saves a ship from radiation, collisions, external threats, and heat.

To repair 1 point of armor, pay 20% of its initial cost

All listed stats are for small ships. To increase size and stats use the following table

Medium: Cost +110%, Armor x2

Large: Cost +230%, Armor x3

Huge: Cost +360%, Armor x4

Armors
Exothermic Armor Plates> 1 Armor> 500Cr> Ignore 5 Damage from heat, lasers, and Plasma

Reactionary Armor Plates> 2 Armor> 1000Cr> Ignore 5 Damage from Collisions, and Ballistics

Sloped Armor Plates> 4 Armor> 3000Cr> Ignore 10 Damage from ballistics and Projectiles

War Plates> 6 Armor> 5000Cr> Ignore 5 Damage from all weapons