Engines

Engines are what propel a ship through space

All listed stats are for small ships. To increase size and stats use the following table. For scores, round down, with 0 becoming hazardous

Medium: Cost +110%, Speed /2, Agility /2 Energy drain x2

Large: Cost +230%, Speed /3, Agility /3 Energy drain x2

Huge: Cost +360%, Speed /4, Agility /4 Energy drain x2

Engines
Steed Engines> 9 Speed> 3 Agility> 2000Cr> -1 Energy

Mustang Engines> 20 Speed> 2 Agility> 4000Cr> -2 Energy

Draft Engines> 10 Speed> 6 Agility> 4000Cr> -1 Energy

War Engines> 15 Speed> 9 Agility> 5000Cr> -3 Energy

Asteroid Engines> 10 Speed> 10 Agility> 2000Cr> -1 Energy

Long Haul Engines>30 Speed> 6 Agility> 7500Cr> -4 Energy

Hallow Light Engines>40 Speed> 8 Agility> 8500Cr> -6 Energy

Repairing
Repairing requires tools.

Damaged engines require the following rolls to prepare. Each roll means an hour of repair time. 4 successful rolls must be made to restore it to original conditions. A Failure increases each next roll requirement by 1

Destroyed engines require the following rolls to prepare. Each roll means 3 Hours of repair time. 4 successful rolls must be made to restore it to its original condition. A Failure increase each next roll requirement by 5. It also requires 20% of its initial cost in scrap parts for each attempt. On failures, the parts are not used.